Engineered for projects that require precise automation, the smart light show recorder S-PLAY is your all-in-one solution for the recording, triggering, and activation of not only light shows but video, non-lighting events, and much more. 

splay
FeaturesDownloadsTutorials

$875.00 +GST

SKU: 70092

The revolutionary Smart Player for
hassle-free, professional light shows
and automated projects.

Not every project requires an on-site lighting operator to respond in real-time to an unpredictable performance. Often, the ideal light show is a standalone one: pre-programmed and set to play back flawlessly to predetermined events, precisely when and where you want it to.

Say hello to S-PLAY:
The smart player for light shows.

In simple terms, think of it as being like a video recorder for lights – only so much more, because it can trigger non-lighting events too.

With a built-in effects generator and intuitive, onboard controls to record, edit, schedule and play cues, you don’t have to be an experienced lighting designer or systems integrator to conjure up amazing performances using our smart light show recorder, but your audience will think you are. Plug and play show technology has never before looked so good or been this easy to master.

With countless applications from theatrical or entertainment events to architectural design and smart home integrations, S-PLAY is the dream companion for any automation project. You can even remotely access your S-Play from anywhere in the world via the internet or a 4G router!

light show recorder
Record

Use the web interface or an Art-Net trigger to record up to 32 eDMX Universes through either sACN or ArtNet, or two physical universes using the S-PLAY’s rear DMX ports in addition to creating static scenes using the web interface.

Edit

Using the intuitive timeline editor, multiple recordings and scenes can be stitched together while adding triggers and events to allow the S-PLAY to integrate into the heart of any control system.

Play

Play back multiple shows simultaneously from the internal scheduler, or when triggered in real time by building automation software (e.g. Control4), iPad Apps, pressure pads, motion detectors, push buttons and much more!

light show recorder

Why S-PLAY? Let’s take a closer look.

Do you need to run a light show featuring more than two DMX or LED pixel universes without leaving a laptop on site to run mapping software?

With a huge 32U of playback, plus the complete flexibility that triggers, events, and onboard effects provide, our light show recorder will take your installs to a level you never knew possible. To discover how, we’ll walk you through some of S-PLAY’s key features and processes.

Let’s begin with some simple terminology that we use for ease of operation when describing the main functions:

CUE: The basic building block of your show – can be a static scene, an effect, or a dynamic recording.
TRIGGER: Control information transmitted into the S-Play, allowing for the activation of a cue/playlist.
EVENT: Control information transmitted out of the S-Play, allowing for the activation of an external device.
PLAYLIST: A sequence of cues, triggers, and events stored as a group on a dynamic timeline.

Basic setup.

Ever wanted to know the perfect recipe to make a stunning yet simple interactive and automated LED lighting setup?

Join our head chef, Nic, as he takes you through a basic configuration using the S-PLAY and a button to flick between cues. We’ll also take a first look at the S-PLAY’s intuitive web interface and learn the meaning of the terms in the above glossary. Follow this easy lesson and you’ll be up and running in no time!

The Interface.

While S-PLAY’s handy onboard LCD menu is perfect for accessing key functions, especially while your show is underway, it’s the dedicated browser interface where you’ll get to experience the full power and versatility of S-PLAY at your fingertips.

light show recorder

Record static or dynamic cues

Static scenes: Individually add or bulk assign DMX values to channels, or simply record them from a DMX source.

Dynamic recordings: Record a DMX source using the five-pin XLR ports, or Art-Net or sACN data via the network port.

Effects: Creation of basic pixel effects allowing for BPM, colour and speed to be set for a range of pixel types for a user-defined time period.

light shows player cue editor

Start and stop recording manually (perfect for simple, non-looping sequences), or configure precisely using remote triggers via the S-PLAY’s web browser home page (for more complex or seamlessly-looping shows).

The SPLAY’s internal and removable storage options allow for complete flexibility to accommodate incredibly complex shows. Save your recordings using the S-PLAY’s impressive 8GB internal memory, or expand your storage capacity with a micro HCSD card via the handy slot on the front of the unit.

ENTTEC recommends Class 10 (minimum write speed of 10MB/s or higher) for best performance and have successfully tested cards of up to 64GB capacity.

Playlists

With easy access to your entire cue library within the web browser, simply drop your dynamic recordings or static scenes onto the timeline to create a playlist, then drag each cue around to set start and end times or transitions such as fading in or out.

Group multiple cues together in a sequence to be stored and played back at will. The S-PLAY’s engine also allows for multiple playlists to be triggered at the same time with varying priority levels.

 

Triggers

With support for OSC, RS232, DMX, Art-Net, sACN and digital input protocols, you can add up to 128 different external triggers for your shows to respond to.

Use the four dry contact inputs (GPIO) with sources as varied as a switch on the wall, a BMS dry contact relay (e.g. to allow DALI systems to control DMX playback) or even a PIR motion sensor. Save and name your trigger, then simply drag it onto the playlist timeline sequence to create new possibilities for users to interact with your lighting.

web interface for light show recorder
light show recorder
Interface of light show recorder

LED pixels

First and foremost, the S-PLAY was designed to be your go-to unit for the playback of LED pixel shows, which is why – in addition to the two DMX ports that can be assigned as outputs for your more traditional DMX fixtures – the S-PLAY also features the ability to playback sequences via sACN or Art-Net.

By using a combination of products such as the Pixelator Mini or Pixel Octo to fit your required output, you can easily expand your options to get up to 32U of pixel control. Alternatively, connect a pair of Storm 8s or Datagate MK2s for DMX output. Still need more universes? Just add more S-PLAYs!

But S-PLAY is far more versatile than you might imagine. With its ability to coordinate and control the many different components of an entire performance, S-PLAY allows you to integrate so much more than just lighting into your project.

Events

With the ability to create and name up to 128 events, you can use relays or RS232 to activate equipment as part of a live show or sequence, such as curtains or hydraulic effects that need to operate at a precisely-calculated moment.

What’s more, triggers can be used to generate short bursts of Art-Net, DMX, or sACN data to control fog machines or fans as well as lights with a higher priority than all active playlists. An event in one playlist can even be used to activate a trigger in another S-PLAY unit! The only true limit to the variety of external factors you can control using S-PLAY is your imagination.

Failsafe

In the event that an external device fails (preventing the triggering of an event within the S-PLAY), you can override and advance your playlist manually by simply pressing ‘play’ on either the intuitive LCD or web interface … and your show will continue as if nothing had gone wrong!

Hardware.

The S-PLAY’s robust 1U half-width hardware allows for surface, truss and half-width rack mounting straight out of the box thanks to its innovative design (optional multi-directional ears included).

Mounting bracket for light show recorder

It features a front-facing, full colour LCD and control buttons allowing intuitive navigation of the active playlists and configuration of the S-PLAY’s network settings. Full unit backup and restore can be undertaken by inserting a USB thumb drive and selecting the relevant options.

light show recorder

Features

  • Reliable and compact solid state design: the perfect tool for permanent installations.
  • Web-based scene generator, timeline editor and comprehensive scheduler: simply drag and drop cues, events and triggers in the user-friendly interface.
  • Play back static and dynamic scenes using multiple protocols via a wide range of I/O connectors.
  • Versatile triggering options: send commands to remote hardware (e.g. Crestron, Control4, Philips Dynalite, Clipsal C-Bus).
  • Control S-PLAY from an iPad or tablet by using one of the many Remote API options.
  • Use DC power or the convenience of Power over Ethernet.

The rear of the unit is packed with useful I/O making the S-PLAY ready for virtually any project:

light show recorder

Inputs / outputs

  • 10/100 network port with Power over Ethernet (If you are not using PoE, the S-PLAY supports a direct 12-24vDC power input through a DC jack)
  • 2 x bi-directional 5-pin XLR DMX Ports for recording or playing back shows.
  • Bi-directional serial port to send or receive RS232 commands.
  • 4 x Digital contact closure inputs for detecting switching.
  • 2 x change over relays for controlling analog or switchable hardware.

Downloads

If your S-Play has a firmware version lower than 1.1.0 or you are experiencing issues when updating firmware, contact our technical support team with a screen grab of the Software Information section that can be found on your S-Play’s web interface at the bottom of the Status Page. They’ll be able to point you in the right direction to get you up and running with the exciting features available in our latest firmware release.

S-PLAY Quick Start guide.

Once you’ve got your S-PLAY (or even beforehand if you want to see how easy it is to use), simply switch between the tabs below for some introductory lessons where we’ll walk you step-by-step through some of S-PLAY’s key operation processes. You’ll be up and running in a flash!

 

Create recordings

The purpose of this article is to show you step-by-step how to create static and dynamic recordings.

We use ELM to unicast Art-Net and sACN frames to the S-PLAY.

Instructions

  1. If recording Art-Net, make sure the unit is not broadcasting as it could generate issues in the recording (see user manual / Change S-PLAY output).
  2. In the web-interface, go to cue library.
  3. Select a slot.
  4. Add cue name.
  5. Select static or dynamic, depending on the desired recording type.
  6. Send Art-Net, sACN or DMX to the S-Play.
  7. Select the incoming universes.
  8. When ready, click “capture” or “start recording”.

Static

 

Dynamic

 

Create trigger and events

Events are commands the S-PLAY sends, and triggers are commands that the S-PLAY will wait for to either resume, start, or stop a playlist.

The scope of this article is to show step-by-step how to create events and triggers to be used in playlists.

Instructions

  1. In the web interface, go to events or triggers.
  2. Select a slot.
  3. Change the event or trigger type.
  4. Add the receiving/sending command.
  5. Save event/trigger.

Event

 

Trigger

 

Use Art-Net trigger to record

The purpose of this article is to show step-by-step how to create a dynamic recording using an Art-Net trigger.

We use ELM to unicast Art-Net frames to the S-PLAY and DMX-Workshop to send the Art-Net trigger.

Instructions

  1. If recording Art-Net, make sure the unit is not broadcasting as it could generate issues in the recording (see user manual / Change S-PLAY output).
  2. In the web-interface, go to cue library.
  3. Select a slot.
  4. Select dynamic recording.
  5. Change control to Art-Net trigger.
  6. Send Art-Net, sACN or DMX to S-Play.
  7. Select the incoming universes.
  8. Click “start recording”.
  9. Send Art-Net trigger.
  10. Stop Art-net trigger to stop recording or press stop recording.

S-Play will start recording when the Art-Net frame is received. The trigger works on an ‘equal or greater-than’ logic, i.e S-Play will receive the trigger once the value received is equal or greater than the value set.

 

Create a basic playlist

This article is a step-by-step guide to creating a basic playlist using recorded cues and set-up triggers.

Instructions

For creating a playlist, you need to have access to the S-Play via its web interface.

  1. Type in the IP address of your S-Play in to the web browser, or discover it using NMU (see user manual “Network Discovery”).
  2. Go to playlist (see user manual “Playlists”).
  3. Select “create a playlist” from the dropdown menu.
  4.  

  5. In the boxes, you should see any created cue (static or dynamic) and any set-up event or trigger.
  6.  

  7. Drag and drop the icon from the box to the cue, event or trigger tracks.
  8. Organize the cues within the timeline as desired.
  9. Once you are happy with your playlist, make sure to save it for later use!

 

Fade-in and fade-out cues

This article is a step-by-step guide to creating a playlist using recorded cues, adding fade-in and fade-out times to them.

This guide assumes:

  • The static and dynamic cues have already been recorded (Go to Create Recordings) for more information).
  • The user knows how to create a basic playlist (Go to Create a basic playlist for more information).

In guide, we use dynamic cues. However, the process is the same to add fade-in/out to static cues.

Instructions

For creating a playlist you need to have access to the S-Play via the web interface.

  1. Drag the cues into a cue track.
  2. Organize the cues within the timeline as desired.
  3. Select the cues and change the “in” / “out” time in the cue options section (see user manual “Playlist Settings”).
  4.  

     
  5. Check output.
  6. Once you are happy with your playlist, make sure to save it for later use!

Create intermediate playlists

This article is a step-by-step guide to creating a playlist using recorded cues, set-up triggers and layering cues in different tracks.

This guide assumes:

This guide was done using dynamic cues. However, the process is the same to add fade in/out to static cues.

Instructions

For creating a playlist you need to have access to the S-Play via the web interface.

  1. Add a static Cue on a track.
  2.  
  3. Add dynamic or static cues to another track.
  4.  
  5. Arrange the cues as per the desired output.
  6. Change the intensity on the static cue track. This will be used as a background track.
  7.  
  8. Add events/triggers as per the requirement of your show.
  9. Save playlist
  10.  
  11. Play and check the output.
  12.    
  13. Edit if needed.

Start a playlist using another playlist

This article is a step-by-step guide to linking two playlists using events and triggers. This method can be easily expanded to include multiple playlists with intricate triggering and events.

This guide assumes:

This guide uses Art-Net events and triggers. However, the same results can be achieved using DMX, sACN, relays and GPIOs. It might require some experimentation before using in a real-world set up.

Instructions

  1. Create an event. For Art-Net and sACN S-Play ignores broadcast frames sent by itself to avoid any loopback that can cause unexpected behaviour.
  2.  
  3. Create a trigger. Make sure the same universe and channel used in the event are selected. The value has to be less than the value set in the event.
  4.  
  5. Add the recently created trigger to a playlist as a “start trigger” in the playlist attributes section (see user manual “Playlist Attributes”).
  6. Add the recently created event to a playlist or create a new playlist with the event in it’s timeline. The playlist with the trigger will start when the event is sent from the newly created playlist.
  7.  
  8. Press play on the playlist that contains the event.
  9.  

Change S-PLAY output

The purpose of this article is to show a step by step on how to change Art-Net output from broadcast to unicast and how to set the S-PLAY to no output.

Broadcast to unicast instructions

  1. In the web interface, go to settings
  2. Toggle from broadcast to unicast: a) Change the IP address to the desired controller the S-Play will output to b) change the universe as desired
  3.  

    No output instructions

        1. In the web interface, go to settings
        2. Scroll to Art-Net and click “configure Art-Net”
        3. In the S-PLAY output section use the dropdown menu to change all the output at the same time
        4. a) Change all output to no output   b) Change all output to Art-Net: i. Output 1 to Art-Net universe 1 ii. Output 2 to Art-Net universe 2 iii. … iv. Output 32 to Art-Net universe 32   c) Change all output to sACN i. Output 1 to sACN universe 1 ii. Output 2 to sACN universe 2 iii. … iv. Output 32 to sACN universe 32   d) Change all output to DMX i. Output 1 to DMX 1 ii. Output 2 to DMX 2 iii. From output 3 to 32 – no output
        5.  
        6. Save output
        7. To output multiple protocols at the same time, change each output universe manually  

We can help!

The S-PLAY can be used in practically any situation that requires the precise automation of lighting or other electronic equipment.

Every project is different, of course, so we can help you design the perfect system for your specific needs. Questions are always welcome.

Add these products for a winning show.

 

Categories: , ,